![]() ![]() No real quests, nothing interesting for grinding in a game that's all about grinding. You can even argue with me saying that "hey, but there is side missions to solve in the meantime", well, those side missions, all of them, are "kill 'a number of' monsters in a specific area". Basically, mission day - grinding - mission day - grinding - mission day - grinding. After that, you are free to go to map and there is a time counting for you to grind yourself a better level for the next mission. By the end of the mission, you'll see cutscenes and storytelling. Why would I say it's in the middle of lame and awesome? Because this game works like this: Your squad is deployed in a good, great, amazing mission and you fight your way to victory. Don't get me wrong, I love this game and even finished the PSP version, this one brings too few things that we can call new, but the game itself is great. Why would I say it's in the middle of lame and awesome? Because this game works like this: Your squad is deployed in a good, great, amazing mission and This game finds itself in a position between awesome and lame, right in the middle. This game finds itself in a position between awesome and lame, right in the middle. ![]()
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